17 October 2012 @ 10:13 pm
I apologize this is slightly late! But I'll probably be running an exploradora event to recover those things lost on Sunday! I'm thinking one run will be 7PMEST start, 6PM mingle, but IF you can't make it, that is ok!

Option one, there will probably be a handwave option available so if you miss out, you'll still get your emotion/etc back. Option two, I might do a second run for early timers so you should totally tell me which times would be best for you in the comments! I would prefer to do it the day after so Monday, but if Sunday really is better for you guys, I could possibly do two runs that day depending on the number! :|a

JUST LET ME KNOW WHEN WOULD BE THE BEST TIME FOR YOU and I'll try to accommodate as many as possible. /o/
 
 
15 September 2012 @ 11:05 pm
I don't have all of the details hammered out yet, but here's a general idea—!

1) This IS NOT a proper game. It'll take place outside of the dome, and there's no real OOC time limit for completion.
2) A maximum of two characters per team can sign up to be assassins!
3) Anybody can sign up to be a victim. NOTE: IF YOU DO THIS, you are basically agreeing to die! How the thread actually plays out is entirely up to those playing in it.
4) I'm thinking that revivals can be done as a batch once the killing is over, or individually. They probably won't be immediate—you'll have to contact Nameless for arrangements. She might tell you all to do something dumb like the hokey-pokey as payment.

If you're worried about incentives/prizes.
1) Prizes are decided by Nameless, though if you request a memory instead, she'll accept it.:|a Basically, she will allow for some amount of haggling. Mostly, I'm thinking of things like RPG-style 'HERE IS A KNIFE THAT TRANSFERS HP FROM THE STABBED TO THE STABBER.'
2) She is also going to hint that shit will be going down and hey, you know what, it might be a really good idea to secure a half-decent way to protect yourself and your team.

START DATE IS OCTOBER 26TH. It isn't a one-night event; as mentioned, you can take as long as you want! Thooouuugh I would prefer for it to be over on/around the weekend.
 
 
03 September 2012 @ 12:11 am
 
Sunday, September 9th. 7:00PM EST Gamestart/6:00PM EST Mingle.
 
 
07 August 2012 @ 03:43 pm
 
HEY, HEY LISTEN.

SO THIS GAME. I HAVE BEEN GIVEN PERMISSION TO CLAIM and if the sabra thing happens and conflicts, I'll just move it then.

DATE IS FRIDAY THE 17th. Mingle at 4 PM PST and first round will start at 5.

QUESTIONS, CONCERNS, MOVE THE DATE OR TIME GO HERE.

Also tell me if you want it to last three days, one round of switching per day, or five days (same amount of rounds, but a day in between, and then a day before it wears off after the game is done) which pushes it into weekday territory but gives you more time to play with your skill/memory/personality swaps. IF NO ONE HAS ANY OPINIONS, I am going with the five days because I think it works better.
 
 
31 July 2012 @ 09:26 pm
 
Hey hey, I haven't made an official game claim because of August being blocked off and I don't know my work schedule yet. BUT. I WILL NEED PREP, so I'll ask for it now.

I need you to give me 1-3 of each of the following, but total can't be more than six.

Personality Traits: (EASILY ANGERED, HAPPY-GO-LUCKY, TALKS TOO MUCH, ect)
Skills/Abilities: (COOKING, PUNCHING THINGS REALLY HARD, GRAVITY REVERSAL, ect)
Memories: (PAINTING A PICTURE, TRANSFORMING INTO A MONSTER AND EATING SOMEONE, ect)

So, let's have some explanation: the game will come with a high chance of temporarily losing these things and temporarily being given other people's. As such, don't pick a trait your character is unplayable without, or just makes it difficult for you. Pick something you want to play with or wouldn't mind playing with for a day or two! Skills are self-explanatory, I think. I LIED, all skills, memories, ect must be something they currently have.

For memories, the gains will not be getting the other person's actual memory, to save us from all having to know each other's canons, but rather having a VERSION of that memory. So if it were like, painting a picture, person one may remember PAINTING THE MONA LISA!! person two remembers no such painting so remembers doing kind of a wacky abstract painting, or maybe they like roses and remember painting roses. It will feel like their memory for the time they have it. Memories from inside Sabraather work fine too, doesn't have to be canon or anything.

SO, GO FILL IT OUT.
 
 
17 July 2012 @ 05:25 pm
 
Plurk emotes are now made for every sign!
















However, if you want a special request emote, I am totally up for making them! Just tell me what you want it to say and I'll fix that up. Note though that there is only so much room though. With the horoscope symbol still attached, I say 16-17ish letters is going to be pushing it (eight-nine per row is the absolute max and that is usually with an i or l), but here are examples of the ones I've made before!

 
 
16 July 2012 @ 09:04 pm
HEY GUYS. This is Chaz! I would like to run a lightweight game of apples to apples soon with this here Judgesona. I am thinking it will be on Saturday the 21rst, from 4 PM PST mingle/5 PM gamestart (countdown) to no later then 9 or so? Basically I will be running a few rounds of tables and there are going to be prizes. It should be fun and (possibly confusingly) trauma-free!

I would also like to note that I will be capping the game signups as per the gamerunning rules, with probably no more then 5-6 characters per team, but I will be allowing people to switch in and out between rounds and allowing them to join late if their team isn't maxed out. This is because of the fact that some of the teams are going to be pretty big! I am encouraging people to play one character per person, show up to mingle (when signups are) if they can and talking to their teammates if they are super interested in playing.

Questions, comments, concerns, hit me up here or on IRC or something. Thanks!
 
 
13 July 2012 @ 10:49 pm
 
ANNOUNCEMENTS.

This is a dressing room, and it's going to remain a dressing room. Safetykoala is mostly just there to make it easier to find information about x or y. BUT WHAT DOES DRESSING ROOM… NESS… IMPLY?

1. While you can play whenever you like, characters aren't there constantly. They can remember all of their previous visits/development if you want, but they don't have to! Whenever they're not there, they're wherever they came from.

2. Continuity is flexible, and you can handwave basically anything you want except for games.

3. Flexible continuity means that the 'when' portion of the posting format isn't really necessary.

4. I'm going to allow doubles, and I'm going to allow OCs. Amnesia (one memory retained) is still a thing. Jump in whenever you want!

5. TEAMS WILL STAY AS THEY ARE unless the players in question want to change! Changing can totally happen! Teams do not have an upper cap, though game runners may cap attendance for their game depending on comfort levels and mechanics.

6. If you want to try out a character between games, cool! Just toss 'em in! They'll wake up in a hobo dorm-cave with a basic living area (empty space, a water well, and a cooking fire with chimney thingie), a lavatory, and a handwaveable number of bedrooms. Their uniforms will be plain white with rainbow trim, because they're classy bitches. I'll add it to the map later; it's probably going to be in the forest.

SABRANS AND/OR AATHERITES still get a scarf in their team color!

7. IF YOUR CHARACTER WANTS TO DITCH THEIR TEAM or there's an OOC decision to switch between games, the next time they appear in Sabraather, they arrive in the hobo dorm with the hobo uniform.

8. Powercap has lifted to 25-ish% characters' standard power. Interpret this as you will.

9. GAME RUNNERS! I'd love it if you toss me a head's up when you announce a game, but you don't really need my permission. 8Ua Other than that, you'll probably wanna give people at least a week or two's notice to allow for sign-ups.

10. Games that aren't run using teams are allowed.

Aaaaaany questions?
 
 
07 July 2012 @ 04:35 am
CLEARING UP SOME IC STUFF.
1. Hearts can hear and talk to their teammates! At the start of every round, as soon as you enter the war rooms, the Heart will teleport into their glass chamber. They will be allowed out at the end of each round.

2. Judgesona will make sure that people can't tell a Heart just by looking at them.

3. If your team chooses a Mouth to eat, the common ruling is that one of your teammates will die! This is determined either by dice roll or discussion. If you want to do something different, and everyone agrees, I'll generally allow it. Everyone should have their chance to shine.

4. Mouths! Transforming is a conscious decision, but food being nearby will make you really want to. The transformation is pretty quick, and it can be as easy or painful as you OOCly want it to be. Mouths are strong, and they can have abilities! They are tough cookies!11 The hunger will not fade until the overall end of the game.

OOC STUFF
1. Okay things got kinda messy there and I am super sorry about that! Hopefully the next round will run more smoothly.

2. The monster journal, dinnertime, is mostly for use if you want to go monster form outside of the rounds! You can however use it during the rounds, if you want.

3. Please ping me whenever your team makes a choice. It might take me a while to fiddle with the filters and get the right comments in, but I'll try to be as timely as possible. Ping me if I'm taking too long!

4. If you're chosen, I'll ping you on IRC.

5. REMEMBER! If you make locked posts outside of the game rounds, add me to the filter and PM me a link.

THANK YOU FOR PLAYING SO FAR and I hope you're enjoying the ride! NEXT ROUND is on the 8th, starting at the same time!
 
 
05 July 2012 @ 02:54 am
I need:

2 from Virgo
2 from Pisces

Please comment HERE before 12pm EST on the 6th at the latest.

ONCE YOU'VE COMMENTED, you're welcome to upload one icon of your monster form to [personal profile] dinnertime; the password is dangerbear1. Remember not to label the icon as yours. ♥
 
 
03 July 2012 @ 11:25 am
- Monsters are chosen OOCly, with no IC input.
- The monster status effect does not activate until the actual game, when you're in the war rooms.
- In fact, you won't have the symbol tattoos until the actual game!
- Hearts are chosen ICly!
- Technically, a character CAN be a monster and a heart, but this should only be if nobody else on the team wants to be the heart.
 
 
03 July 2012 @ 05:11 am
Once you've talked things over with your team and decided that you want be a monster, I need you to give me a stat. Comments will be screened.

Resistance to Temptations:

Stat should be 1-10!
1 low, 10 high, 5 average.
 
 
03 July 2012 @ 05:07 am
Rules )